CSE - Independent Technical Animation and Effects Project

Students will select a domain within technical animation or Visual Effects (e.g., 3D, 2D, Spline-based, or Node-based) and develop a project that demonstrates the full production pipeline for that area. The objective is to move beyond simply creating a final asset, but to design and execute a complete workflow.

Requirements:

  • Research: Identify and analyze industry-standard methodologies for your chosen field to inform your approach.
  • Pipeline Development: Create a structured roadmap that covers every phase: Research & Development (R&D), Asset Preparation, Technical Implementation, and Final Polish.
  • Progress Milestones: Students must participate in regular check-ins to ensure the project remains within scope and to receive feedback on technical hurdles.

At the end of the semester students must submit a high-quality visual output of the work as well as a documented outline of the process (e.g., a breakdown video, a technical manual, or a flow chart) explaining how the project moved from start to finish.

Name of research group, project, or lab
Slaughter
Logistics Information:
Project categories
Computer Science & Engineering
Student ranks applicable
Sophomore
Junior
Senior
Hours per week
1 credit / 3-6 hours
Compensation
Research for Credit
Number of openings
12
Contact Information:
Mentors
jslaught@nd.edu
rbualuan@nd.edu
Teaching Professor
Name of project director or principal investigator
John Slaughter
Email address of project director or principal investigator
jslaught@nd.edu
12 sp. | 0 appl.
Hours per week
1 credit / 3-6 hours
Project categories
Computer Science & Engineering